DirectX Shader Compiler (dxcompiler.dll, dxil.dll)

resources\dxcompiler.dll and resources\dxil.dll are Microsoft's DirectX Shader
Compiler, redistributed unmodified (binaries via https://github.com/renderbag/dxc-bin,
as used by XenosRecomp). The Plume renderer uses them to compile shaders on your PC.

Source and full licence: https://github.com/microsoft/DirectXShaderCompiler
DXC is distributed under the University of Illinois/NCSA Open Source License
(see LICENSE.TXT in that repository). dxil.dll is Microsoft's redistributable
DXIL signing library.
